Render the beam of a spot light in fog?
I need to achieve this effects with a bunch of spot lights used by multilayer players flash lights. The Light Beam needs to show up on the fog. I could always go with a mesh with light emission but I was hoping the spot lights would have an option.
This is the effect visualized. http://cdn.visualnews.com/wp-content/uploads/2013/12/lights-4.jpg
asked Dec 08 '14 at 06:42 PM in Rendering
Since we dont have volumetric lights yet you have two options:
answered Dec 08 '14 at 06:54 PM
There is also a bp_godray in the cave examples which makes that look good! You might want to recreate that with a more rounded mesh if needed but on its own itll look great as well!
answered Dec 08 '14 at 08:07 PM
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