UMG widget hovered state following focus?
We have a UMG-built menu system which works well with mouse input. It uses the hovered state style to change buttons when they are hovered with the mouse.
Now adding controller support, but the widgets are just getting focus changed.
Can we re-use the hovered style when the user is using a controller? If not what is the intended workflow? The user needs feedback when they are navigating a menu!
asked Dec 08 '14 at 06:48 PM in Blueprint Scripting
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