Accessing first person camera in level blueprint
I can access the first person camera in the character's blueprint but not in the level blue print. I am trying to do a ray cast to highlight the selected object. So, I need to get the camera's location and rotation.
asked Dec 09 '14 at 07:49 AM in Blueprint Scripting
hi HarshiniIsvi ! you can just use "Get Player Character" node and Cast it to your character blueprint and get your camera so easy ! just like this :
answered Dec 09 '14 at 09:12 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here