Bleeding lighting landscape
Hey, I recently made a day/night cycle through a directional light and I experience this problem at night. http://gyazo.com/a5a60aa75a50ced7ac22cd18884d34c3 http://gyazo.com/987477c14d975ec049b97517ba9c91bf I already have the landscape casting shadows as if it were a two sided material. Not sure what is causing this, any ideas? :(
asked Dec 10 '14 at 03:26 AM in Blueprint Scripting
I have had this issue too. I fixed it by placing a box BSP under the terrain and making it the same size. This will block the light instead of the terrain.
Hope this helps
answered Dec 10 '14 at 08:58 AM
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