[Feature Request] PawnSensingComponent end events

The PawnSensingComponent currently has two events, the OnHearNoise and OnSeePawn. But in many cases I’ve found that I need an event that’s called when these two events stop.

So for example, a OnHearNoiseEnd event when the noise can no longer be heard, and a OnSeePawnEnd event when the pawn goes out of view and can no longer be seen.

Similar to how the OnComponentBeginOverlap and OnComponentEndOverlap functions. Is this possible?

Hi ,

This sounds like it would be quite useful. I’ve entered a feature request, JIRA [UE-7315].If this change is implemented in a future build of the engine an update will be added to this post.

Thanks for your feedback!

Thank you, hope it gets added!