Suppose you have a Pawn derived class with a member function marked as UFUNCTION(exec) and that you have more than one instance of said class in engine. How does the console decide which instance to execute the function on?
Suppose you have a Pawn derived class with a member function marked as UFUNCTION(exec) and that you have more than one instance of said class in engine. How does the console decide which instance to execute the function on?