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Widget component cast not working

I'm kind of new to Blueprint with UMG, so maybe my thought process is completely wrong here, but this is what I am doing:

1) Created a widget component named "DebugWidget"

2) Set the widget component class type to "DebugWidget", which is just a simple widget with an image exposed as a variable.

3) Cast the widget component to my DebugWidget so I can retreive the image and change the color of it.

Step 3 is failing and I have absolutely no clue to why this would happen, unless if somehow the widget component holds a reference inside to the DebugWidget, without actually being it....

So how do I do something like this correctly?

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asked Dec 11 '14 at 08:32 AM in Blueprint Scripting

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2.4k 70 43 142

avatar image Darknoodles Dec 16 '14 at 01:14 PM

I have the same issue. I just need to get a variable and the cast fails every time (when the editor doesn't crash, as it does every two minutes, for random reason like popping up the context menu in graph...)

I think the 3d widget is just broken currently and we will have to wait for an update. If i have something new i'll let you know.

avatar image Roel Jan 05 '15 at 08:08 PM

Bump! Anyone?

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Hi there,

I was having the exact same problem, and I found your question while trying to find a solution.

I managed to get it working (YAY!). Basically, I was trying to cast the Widget Component in my blueprint the original Widget Blueprint.

When I was trying to get it working I just typed in "widget" into the context menu and found "Get User Widget Object".

I then plugged this into the cast as you had previously done and it worked. :)

On your one, just replace "Debug Widget" Widget Component with "Get User Widget Object". Hopefully it should work.

Here is a picture below, and it works! Let me know how you get on.

alt text All the best! :)

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answered Jan 19 '15 at 01:55 PM

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avatar image Roel Jan 26 '15 at 06:16 PM

You're a hero!

avatar image PremiereBoris Apr 04 '15 at 04:14 PM

I know this is late, but thank you.

avatar image AgentMilkshake1 Apr 21 '16 at 12:52 PM

Hey Roel, could you mark this off as the Answer :) thanks

avatar image MykonCodes May 16 '15 at 11:30 AM


avatar image og1sha Oct 10 '16 at 12:57 PM

Thanks man, i was really bugged by this!

avatar image BrunoChaves Jun 21 '17 at 02:53 PM

Doesn´t have this "Get User Widget Object" option in my case. I´m trying to cast a widget from another widget, anyone maths with the option you mentioned.

avatar image Zexus_ Feb 26 '19 at 10:00 AM

Same, I can't find it too!

avatar image Nebula Games Inc Mar 01 '19 at 04:46 AM

This may help. Shows how to get widget references from other widgets. The trick is to find out where the widget was "created" and store it as a variable you can access from other BPs. I also explain the "get user widget object" node, as it isn't clear from the above screen shot.


avatar image Nick Jackson Feb 10 '18 at 05:10 AM
  • on the answer

avatar image gnoumph Sep 16 '18 at 06:49 PM

Yay! Thanks dude :D

avatar image Raycng Oct 30 '18 at 02:45 PM

Thank you so much!

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