Hi epic:
I want to remove helpless module for our project as we want to reduce the binary file size. I do not clearly about how does the engine analysis the module which will be compiled for mobile platform. So can anyone show me kindly ideas? Thanks.
try looking at build .cs i think modules in unreal is being initialize in thereā¦ but it was (i think) hehehe
Yeap, but i do not know that how does uht create compilation mudules list for specifying platform with build .cs of module.
did you find something?
i currently never investigate it. i will show you if i find that way.