Is there a way to make Instanced SplineMesh?
I don’t think there is. Instanced Mesh can just do a transform on each instance. Doing so on a Spline Mesh would also need a lot of deformers which seems to defeat the purpose of a instanced mesh.
Is there a way to make Instanced SplineMesh?
I don’t think there is. Instanced Mesh can just do a transform on each instance. Doing so on a Spline Mesh would also need a lot of deformers which seems to defeat the purpose of a instanced mesh.