Cannot build Linux if Windows game not previously built?
As part of our CI workflow we separately build and each of our current target platforms on a Windows host. However, when Linux builds are checked out and built, we encounter the following issue:
This issue does not appear building Windows builds or the editor.
asked Dec 12 '14 at 04:33 PM in Bug Reports
Have you had the chance to test if you're still having this problem in 4.7.2 (latest available version)? I will be marking this post as resolved for tracking purposes however if you test and find that this is still an issue feel free to reopen this thread and we will investigate further.
answered Mar 11 '15 at 10:32 PM
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