x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Usability improvements to UE4 editor

As a daily user, and UX specialist, I'd love to give some suggestions to make UE4 editor even better..

Here is a list of items I'd like the devs to consider. Some may be quick wins, some harder. Please pass on.

  1. Keyboard shortcuts don't always register when you fire them. For example when a BP node is selected, shortcuts won't fire. Same with the 3D view, to build or run. Most often, it is required to click the top bar to then execute a shortcut

  2. Tabs are non navigational. CTRL+Page UP / Ctrl+Page Dn would be a good standard. It currently requires the mouse

  3. An option to force new tab in the main window would be nice

  4. There is no close tab or close window shortcut (expected CTRL+W). A middle click on the tab or click on X is required

  5. UNDO is temperamental. It will only work in the one window and if you hit CTRL+S you're out of luck.

  6. The editor settings for keyboard shortcut: "set as default" button is always grayed out.

  7. Clicking in a BP node field such as a float requires a double click to select the full field and overwrite the value. Imho a single click should select the full field, particularly for numerals.

  8. The open asset modal window is great. However if you type something, the first indexed element should be selected so that a user can just press Enter. Currently it does odd stuff, like if I type player controller I end up with GameHud(?)

Thank you for your time.

Product Version: Not Selected
Tags:
more ▼

asked Dec 13 '14 at 02:11 AM in Using UE4

avatar image

keyle
1.8k 65 27 89

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Could you post those in Feedback for Epic section of the forum please?

Thanks.

more ▼

answered Dec 13 '14 at 02:24 AM

avatar image

Jacky
16.8k 671 167 676

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question