Cascade Bug new in 4.6

Thanks for posting this Devero!

Epic please address this, providing a Github fix if possible! It really hampers the particle system workflow!

:slight_smile:

Rama

Hi guys, Rama and I have ran across a big bug new in 4.6. Using the color modules in Cascade, you are not able to input higher than 1.0 into the color fields. You should be able to input higher than 1 to get the bloom effects.

Repro:
1)Create a new particle system and open Cascade
2)Try to change the color value for any of the color modules higher than 1 in the RGB input fields

Currently, the work around is to go into the Color Picker and input numbers into there that are higher than 1.

Please help fix this annoying bug!! =)

Hey Devero -

We are aware of the bug and have already fixed the issue internally. If you are using the Compiled version of the engine, you can get the fix from the Master Branch at this Commit, https://github.com/EpicGames/UnrealEngine/commit/1e085ee2ae42dff7a83e39722346962d7b2d4d34

Thank You

Eric Ketchum

Thank you Eric!

Rama

Great! thanks for letting us know =)