Ok so im trying to make a reflective/translucent Water material with refraction, but whenever i change my material to a translucent material the reflections stop working, even when i have Reflection Capture spheres?, am I doing something wrong or does this just not work?, Also my refraction seems to clip slightly before the camera plane making it look like the camera is about to enter the water even when its far above
Never mind i figured it out, stupid me i didn’t build the lighting.