want to rotate character to pitch of camera
Ok, so the title probably isn't that clear, but basically I have a swimming character, and i have no problem swimming around in all 3 axes, however, when swimming up or down, the character moves in that direction, but does not rotate to match it. So it can swim upwards, but the character continues to face in a forward direction. This is probably something obvious, but these are my first few days working with Unreal :) here is my BP, it's just the standard 3rd person, but edited :) there is stuff off screen, but its not movement related, only adding a zoomable camera, but if a screen of that would be helpful i'll add that too :)
asked Dec 14 '14 at 08:42 AM in Blueprint Scripting
I just solved this for myself recently (wanted to have wow-like movement). Here are the rough steps:
Hope this helps!
answered Feb 16 '15 at 06:40 PM
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