UMG Widget Switcher

hi,
i have a umg widget switcher with several childs in it and i want to use the set active widget to change the widget.

the first problem is that i am not able to access the “set active widget” function from the childs click button function.

im trying to solve this with a blueprint interface with a function like ChangeMenu which is sending the widget index.

the problem is that the parent is not receiving the call from the child.

any ideas?

nevermind, managed it in some other way.

in the parents tick im getting the public variable of the widget and setting this as active widget