Why is my timer not working?
I realize I may not be going about this optimally because I'm very new, but I'm trying to implement a walking sound with the first person character provided in the blueprint template. The time set on the timer is the length of the audio clip so it can loop well if you're walking. I have several questions.
One, why is the timer not repeatedly firing my sound?
Two, ever since I began this project, this particular blueprint will not light up strings between nodes to show me the data flow so I can debug. It has never worked and I can never find any answers anywhere as to how to enable that feature for this one blueprint.
asked Dec 15 '14 at 04:01 PM in Blueprint Scripting
You need to create a custom event and call it WalkSound, then plug that to the branch instead of the Timer. However, you should normally use anim notifies for footstep sounds if that is what you are doing.
answered Dec 15 '14 at 04:07 PM
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