I want to flatten the Cube Map Reflection so I can capture the image for 360 VR movie. I can make the texture/material work normally but I can’t seem to figure out the vector reflection or vector value to just flatten the images.
I want to flatten the Cube Map Reflection so I can capture the image for 360 VR movie. I can make the texture/material work normally but I can’t seem to figure out the vector reflection or vector value to just flatten the images.