Character for weapon with and without

Hi,

Good day, can you give me example from blueprint code to determine if the character equip weapon. To select using hand combat or weapon.

Thanks.

Hi Peude,

I’m not good at scripting, but see my example:

left mouse button - your action/attack button
IsWeaponEquiped - boolean variable which tell us is player character have weapon equiped

whole script:

ActionButton - pressed → branch (condition “isweaponequiped”) if ture → play animontage (player with weapon equiped) if false → play animontage (player with only hand)

Thanks…please can you make this at Blueprint :), i not use in code…thanks again