MachineId:xxxxx
EpicAccountId:xx
Access violation - code c0000005 (first/second chance not available)
UE4Editor_SlateCore + 691491 bytes
UE4Editor_SlateCore + 780239 bytes
UE4Editor_SlateCore + 778651 bytes
UE4Editor_Slate + 1527990 bytes
UE4Editor_Slate + 1526645 bytes
UE4Editor_Slate + 1406257 bytes
UE4Editor_Slate + 1416285 bytes
UE4Editor_Slate + 1420236 bytes
UE4Editor_Slate + 1443019 bytes
UE4Editor_Slate + 1683411 bytes
UE4Editor_Slate + 1683314 bytes
UE4Editor_Slate + 2537660 bytes
UE4Editor_Slate + 2542863 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_Slate + 2306360 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_Slate + 2306360 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_Slate + 2306878 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_Slate + 2306360 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_Slate + 2317927 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_Slate + 2317927 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_Slate + 2306360 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_Slate + 2317927 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 798794 bytes
UE4Editor_SlateCore + 796124 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795811 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 795178 bytes
UE4Editor_SlateCore + 798022 bytes
UE4Editor_SlateCore + 799094 bytes
UE4Editor_Slate + 570570 bytes
UE4Editor_Slate + 824197 bytes
UE4Editor_Slate + 938914 bytes
UE4Editor!FEngineLoop::Tick() + 4010 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launchengineloop.cpp:2239]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.6\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
So, the foliage tool crashes my editor everytime I drag a static mesh over the “drop static meshes here” area. Im pretty sure this is a bug and if its not help would be appreciated.
Thanks already!