Blueprint test environment online (idea)
Hey Epic / Unreal Community,
So i've been toying with UDK / UE4 for about two years and have been fascinated with Blueprint scripting. The problem is that most of my day I'm surrounded by devices that can't run UE4 - like my work laptop or my cell phone. I thought it'd be a cool idea for maybe a future version update of the Engine to release something that would let people play around in blueprints - and just blueprints - to get used to seeing what properties expand from what nodes, and seeing if things would compile - but not actually effecting anything in 3d space (to keep the size and simplicity of the program down so that it could be on a phone maybe).
This way someone could mess around with Blueprints on a subway train and then test things out when they get home.
Just a thought! Either way, love love love UE4 and cannot wait to develop something awesome with it!
asked Dec 16 '14 at 05:15 PM in Blueprint Scripting
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