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Are these known bugs

I am using Unreal 4.6. I have noticed somethings that I think are bugs. Can someone confirm if this is a bug and if so is there a patch for it? or maybe a work around.

  1. Using the snap object to ground or geometry below it by hitting the END key doesn’t always work (is inconsistent). Is it because I am using BSP object? (looks like I dont have a choice in 4.6 its BSP only no Geo option given)

  2. Once in the Lock Viewport To Actor state I am unable to use Maya hotkeys to maneuver. Well it will maneuver but in very odd and unexpected ways, looks like a bug. So far have had better success by using Left MB and Right MB to maneuver. Its not a intuitive way for me to navigate, but I will have to work this way for now.

Some related questions:

What is a BSP object and how does it differ from Geometry?
In Version 4.6 was Geometry replaced with BSP object ?

Thank you.

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asked Dec 16 '14 at 06:17 PM in Bug Reports

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mettam
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Hi mettam,

Geometry and BSPs refer to the same thing. We switched to calling them BSPs for consistency and accuracy. The only difference should be the name.

  1. This is a known issue that was first reported here. This only affects BSP actors, and should work properly when 4.7 is released.

  2. I was able to reproduce the unusual behavior with Maya controls and Lock Viewport to Actor, and entered a bug report for the developers to look over (UE-6767). I will let you know when I see an update on that. For now, the other navigation options appear to work as intended when locked to an actor. Thanks for the report!

Hope that helps!

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answered Dec 16 '14 at 07:39 PM

avatar image mettam Dec 16 '14 at 08:27 PM

yes, thank you for the feed back

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