Shadows problems in few objects
I am having problem with the lightt map and shadows on the object attached.
The object have 2048 lightmap resolution and all the settings are in epic and production setting for the light built.
It seems that if i go higher with the lightmap the problem looks more define but it never goes away.
Any suggestions?alt text
asked Dec 16 '14 at 07:02 PM in Rendering
This issue you are seeing is caused by the texture sample you have plugged into the 'Roughness' pin. I am not sure what you are trying to do, perhaps have a roughness mask using that texture sample? Eitherway, unplug your texture sample from roughness and replace it with a 'Constant Vector' with a value of 0.3 or something around there. Also if it is a metal object you are applying your material to, you can change your metallic constant to something like 0.5.
answered Dec 18 '14 at 02:27 PM
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