How to make character move when side stepping

Hello all!

I am using UE4.6 and have been following this tutorial: https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/CharacterMovement/Blueprints/index.html
I have an animation where the character is taking small steps to the side. However, when the animation is done, my character snaps back to his original location. I want him to side step and then resume where he lands and play his idle animation (and of course have camera follow. I have no found any help with this online. One suggestion is root motion, but everything I do is not working. Any help will be greatly appreciated!!! …Some pictures for reference. Not sure how to finish Picture 2.

I figured out how to do it thank fully. Thanks to the animation blueprint tutorial videos in unreal (specifically this one - YouTube ) along with this documentation ( Root Motion in Unreal Engine | Unreal Engine 5.2 Documentation ).

Here are some pictures for reference. Hopefully it will help someone else someday.
As an extra note, because my animations were full body, I just placed both montages under the same slot node.

24275-eventgraph.png

Could you go into more detail in your answer. I’m having the exact same issue.

Thanks.