Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Touch events not firing

So I am building a small proof of concept before I build a big sprawling level or what have you for a game I am working on. It's a touch based rail shooter. Now on the computer the touch commands to shoot the object work fine, however when I launch the build to my phone or tablet (Xperia Z3 and Xperia Tablet Z) the touch command doesn't fire through.

Product Version: Not Selected
more ▼

asked Dec 17 '14 at 02:37 AM in Blueprint Scripting

avatar image

38 6 10 14

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

2 answers: sort voted first

hi, What is rock ? a static mesh, sprite ? I think, you should have a box contains the rock, add the box in the component tab. Then, change the collision settings in the box like this : alt text

and change collision settings in rock to NO COLLISION. Finally, change every event generated by Rock to the same type of event generated by Box. Hope it helps.

untitled.jpg (37.8 kB)
more ▼

answered Dec 31 '14 at 05:16 AM

avatar image

6 1 2

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Make sure you have a blueprint inheriting from PlayerController and set it as the player controller blueprint in your world-options. In your player controller, in the defaults, check the Touch Events checkbox - that should do the trick.

more ▼

answered Dec 17 '14 at 10:25 AM

avatar image

39 8 4 8

avatar image SnackDragon Dec 17 '14 at 07:19 PM

I have it set to do Touch Events and Touch Over events active. It works in emulated windows and standalone previews, just not on my actual device... Here's a picture of the touched objects blueprint. alt text

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question