Drag out a line between objects?
I would like to create a system in my game where the player clicks and drags out a straight line from one object to another.
I'm not exactly sure how to go about rendering a simple straight line however. Does UE4 have any built in ways to render some sort of dragged out line? What I want is pretty much the same as the lines that connect blueprint nodes together, but completely straight.
Any tips on how to pull that off?
Thanks for any help :)
asked Dec 17 '14 at 03:58 AM in Blueprint Scripting
If you want something where you have quite large control about how it looks a beam particle system would work.
You can set two locations and the beam will behave accordingly. You have of course all particle settings to play with.
I hope this helps.
answered Dec 17 '14 at 09:19 AM
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