Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Link Custom Modules from outside Unreals Folder Structure

I was wondering is there anyway to have the custom module we created outside unreal's folder structure ?.

For example I write a code module that I link to two other unreal game projects without copying to the source folders of the Engine or the game projects.

Product Version: Not Selected
more ▼

asked Dec 17 '14 at 01:16 PM in C++ Programming

avatar image

66 8 7 16

avatar image TensaiSumo Dec 18 '14 at 11:33 AM

I looked through the UBT files and found that it searches the Engine/Source for engine modules and the game_name/source for plugin or gameplay modules and couldn't find anything suggesting they can be outside those. If anyone finds a way please let me know,

It would be convenient to mention source directories to check for modules in the build.cs or target.cs files, similar to how we add public or private include paths or libraries.

avatar image Rumbleball Jun 23 '17 at 06:51 PM

Interested in this as well. As we have modules that should reside in a single folder but needs access from multiple projects, without having copy/paste of the modules.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question