[4.6.1] UMG Widget inside widget bug
So, i have updated to 4.6.1 and one UMG bug has appeared.
I have UMG Widget, that has another widgets inside it, but after i updated my UE, this error began to appear at start.
There is Int_Details inside Int_Inventory and now it doesn't work whenever I load the project. To fix it, i have to delete Details panel from my widget and setup it again. But after another project load i get the same thing and has to setup it again :(
In gameplay it works fine. Oh.. And when I select this widget, i get weird name on Details panel:
Any ideas? :( It happens with some widgets, other do works fine.. I will try to make Details widget from scratch and see if it helps.
asked Dec 17 '14 at 01:47 PM in Bug Reports
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answered Dec 29 '14 at 04:37 PM
Rudy Q ♦♦ STAFF
Oh.. Look like I found the reason of this problem.
It appears when i make a variable in Int_Details with type of my parent(Int_InventoryWidget) or UserWidget and Cast to my parent(Int_InventoryWidget).
answered Dec 17 '14 at 04:50 PM
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