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How do you change mouse sensitivity?

I changed the in editor sensitivity, but how can I change the sensitivity when I press "play"?

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asked Mar 22 '14 at 12:28 AM in Using UE4

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VokusX
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In the C++

PlayerInput->SetMouseSensitivity()

See

PlayerInput.h

I can make a blueprint node for this eventually, once I get my UE4 build :)

Rama

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answered Mar 22 '14 at 02:12 AM

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Rama
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avatar image Wes Bunn ♦♦ STAFF Mar 22 '14 at 02:07 PM

Also, if you're using something like Shootergame, FPS or ThirdPerson projects which has Bindings for Axis Mappings by default, you can adjust the scale values directly for the Mouse X and Mouse Y if you don't want to jump into code.

-W

avatar image VokusX Mar 22 '14 at 02:09 PM

Thank you both for your answers!

avatar image IIZEROXII Feb 14 '15 at 12:29 AM

Could I please get more of an explanation on how to adjust the mouse sensitivity for the FPS mode

avatar image jordylakiere Jun 10 '18 at 05:57 PM

Hey Rama, did you get around to making this a blueprint node? Would this variable actually change the mouse sensitivity, like in an RTS with the cursor visible? Cheers man you rock!

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