Weld several static meshes to one main static mesh
I'm trying to do a game with space ships. A space ship is basically made from a main hull on which I add different static meshes to let player create his own ship. The question is how can I weld all the ship parts to the hull in a way that the whole ship keep it's physic collision with other ship in the game ?
Thank you !
Follow this question
Once you sign in you will be able to subscribe for any updates here