Problem with World Composition and Open Level no

Hello to all,

I’m using the world composition tool to create a open world. Everythings runs well when I run the level, but when I start the game in other level and use the Open Level blueprint node to open the composite level, the level seens to not open correctly. The map load ok at first tile, but when it need to load other tile, I get a Access Violation and the editor/game crashes. Is it a bug or I miss something?

Thanks!