How to know if devices is connected to network?
Hello, i wanted to know if there's a way to check if the current device is connected to a network via blueprints? or if there's a way in C++ i don't mind, it's just that i don't know that much of C++.
I've found a way but read that it was a solution for windows, so in case you need it, i'm most interest in learning this for mobile ( Android & IOS)
This is what i've found:
asked Dec 19 '14 at 01:46 PM in Blueprint Scripting
Ok so i figured it out, at least for mobile. There's a blueprint node called "Connect to service" which returns an execution pin indicatend if it succeeded to connect or if it failed, one could use said node to know if the device is connected to a network.
answered Dec 19 '14 at 11:29 PM
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