isStillPunching events not showing up

I am working my way through the “Introduction to Third Person Blueprint game” [link][1] I am stuck on the very last section.

I built the “Punching Montage” as per the instructional video. Yet when I try to find the “isStillPunching” Events they don’t show up in the blueprint. Even the container called “Add_Montage_Branching_Point_Events” doesn’t show up. I did create them as per the instructional video. Does anyone know why?

Also I noticed in the instructional video the Slot is called UpperBody with no prefix. In my version of Unreal 4.6 the Slot is prefixed with DefaultGroup.UpperBody is this just because I am using a newer release of Unreal?

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Could someone help me with this. I’ve been trying to figure it out all day. Any idea why the “Add_Montage_Branching_Point_Events” is not accessable in the Blueprint.

I finally figured it out!!! WooHooo…

All I had to do was save everything quit out of Unreal. Do a rain dance open Unreal again, and Whala! For some miraculous reason the “Add_Montage_Branching_Point_Events” will now appear in my blueprint. And I can move on with my life.

Hi ,

Thanks for posting your workaround: closing and reopening will resolve this issue (for now) -It is a known bug reported as JIRA [UE-6982].