I don't understand why I can't set the rotation of an AI
When my character fires at the player I want to rotate them to face the player. Simple enough.
But nothing works, setting the actor rotation doesn't work, and neither does setting the control rotation. the node is definitely being hit and nothing anywhere else is even touching rotation. Any help would be much appreciated.
asked Dec 21 '14 at 08:59 AM in Blueprint Scripting
Asher S Einhorn
In case of AI control rotation is being calculated on the fly based on path following, its setup, and desired focus. Try using
answered Dec 21 '14 at 06:24 PM
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