Scope of main classes in multiplayer

Hi!

what is the scope of the main classes in multiplayer?
I have not found any documentation about this.

Here is what is think:

Server only:

  • GameMode

Server + all clients:

  • GameState
  • Playerstates

Server + owning client:

  • Playercontroller
  • Players Pawn

Client only:

  • HUD

Thanks for your time!

-byte

Theres a info about replication in class notes in API refrence:

But some more simple sign (like icon?) there would be cool too