VS Configuration Manager Includes References to Rocket

After creating a new UE4 Project, I opened up the configuration manager and it has three options in the configuration for my project that should not be there.

  • Shipping_RocketGame
  • Development_RocketGame
  • DebugGame_RocketGame

There are a number of other references to it in the build tool as well.

Hi Bob_Gneu,

I have been unable to find these options that you list. Would you mind sending me a screenshot so I can better assess what is going on? Thank you!

Those project configurations are being used - they’re tied to the DebugGame, Development, and Shipping solution configurations, for when you build a standalone version of your game without the editor.

You’ll see them printed to the build output when you build one of the non-editor configurations:

1>------ Build started: Project: MyProject10, Configuration: DebugGame_RocketGame x64 ------

Rocket is an internal codename we were using for our public UE4 release, which is the one you’re using.

I have updated my original post with a screenshot. These are still present in the generated project/solutions with 4.0.2.

Thank you, yes. I am aware of its use as a code name. I was only alerting because of that. I was under the impression that this stuff was going to be spirited away. If the intention is to keep it around, all is well.