GameplayAbility / GameplayTags Module
does anybody know the development status of the GameplayAbility and GameplayTags modules? The last statement I have read was over 6 month ago, suggesting not to use it at it is WIP and changes to come will most probably not be backwards compatible.
I'm currently outline my own let's say "gameplay ability and tag system". After browsing though Epics source code I have seen solutions to many of my upcoming tasks. Now I'm wondering should I skip my own development and learn and enhance the already existing system or should I do my own implementation. This highly depends on the current status of Epics systems and their roadmap (which is not present in the Unreal Trello).
I would appreciate some experience comments.
asked Dec 21 '14 at 06:26 PM in C++ Programming
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