How to make radial (pie) menu in UMG?

Hello, I’m trying to make radial menu, with interactive parts ,that would act as buttons. Is it possible to, somehow add custom shape to button, so it would fit into pie menu?
Something like in image below.

http://gdj.gdj.netdna-cdn.com/wp-content/uploads/2013/02/ui+concepts+13.gif

was someone able to figure this out?

It is entirely possible to create what you want. I’ll post you an example when I’m free.

that would be awesome, thanks!

alperenakyuz, any news? that example would be very helpful so I really appreciate it.

any idea how to do?

Were you ever free?

So, I am going to take a guess here.

This is made of 3 or 4 parts. The grey wheel, the blue turning strip, and the white circle to block it out.

What you might need to do is create a menu script on a button press (look for GUI or start menu blueprints) make sure the time isn’t turned off, and give it the custom textures on top with the blue bar spinning in whatever direction your mouse/stick is pointing. now you can have it at like a certain degrees it activates a command or skill etc…just spit balling here and hope it helps I am kind of a noob in this engine but I have used quite a bit.