Hi guys, I looked in the ini files, and I noticed things like this:
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development
BuildConfiguration=PPBC_Shipping
StagingDirectory=(Path="D:/Release")
ForDistribution=False
UsePakFile=True
UsePakFile=False
IncludePrerequisites=True
IncludePrerequisites=False
As you can see, there are a number of indentical references with different values. Take the last two for instance:
IncludePrerequisites=True
IncludePrerequisites=False
Just by looking at it, it seems to me that the only valid value here is: IncludePrerequisites=False
This does look like a bug. Surely this can’t be how it is supposed to look?
Just to be clear, I see this elsewhere too, this is just a look at one file ‘DefaultGame.ini’ in this example.