x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

[Closed] Can only see imported mesh from certain angles

Hello, so I have this simple mesh I've made in blender: alt text

After importing it into UE4 I noticed that it's individual faces/planes are only partially visible: depending on the angle you're view them from.

Here is an example:

alt text

Here, only part of the faces are visible, but if you shift over a bit:

alt text

You can see some of the earlier missing faces. And if you continue even more:

alt text

You can see a different number of faces, I only the faces closest to you are invisible, how can I fix this?

So, how do I fix the issue of difference faces showing different angles depending on your viewpoint? Is this a bug?

I've tagged this as a bug, but if it turns out that it's my fault and I forgot to check a checkbox or something, I will untag it.

Product Version: Not Selected
Tags:
capture.png (19.5 kB)
capture2.png (437.9 kB)
more ▼

asked Dec 26 '14 at 02:16 AM in Using UE4

avatar image

ShrewGlue
419 97 83 106

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

The question has been closed Dec 26 '14 at 02:34 AM by Tim Hobson for the following reason:

https://answers.unrealengine.com/questions/151676/can-only-see-imported-mesh-from-certain-angles.html


1 answer: sort voted first
more ▼

answered Dec 26 '14 at 02:34 AM

avatar image

Tim Hobson ♦♦ STAFF
48.9k 887 101 877

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question