UE4.6.1 "Externally Referenced" on basic map
I have a basic map with a landscape and a very simple material applied to it (Base Color with a Constant3Vector). The editor complains about external references when I do a Map Check, and any time I deploy to a device or other actions. The material I'm talking about here is a brand new material I created in my project, and it's path is /Game/Materials/M_BasicColor
Warning Landscape_0 Landscape /Game/Maps/Marl.Marl:PersistentLevel.Landscape_0 : Externally referenced
asked Dec 28 '14 at 01:06 PM in Bug Reports
Simply rename the folder, run the project, rename folder to previous name again, done.
answered Feb 18 '15 at 12:24 PM
FYI, it seems to be the project folder. That's what fixed it for me.
answered Aug 06 '15 at 05:44 PM
HI~all。I have another way to fix this problem。
Please try this： Find these two ini in direction like this：YourProject\Saved\Config\Windows” EditorPerProjectUserSettings.ini Editor.ini
Search key word “Content”
you will find some direction obvious incorrect.
Just Replace them to the right direction. MY ie:
That's all~ Hope's help~
answered Feb 28 '17 at 08:04 AM
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