How to integrate multiple adnetworks in my unreal game
I have bean trying to put other ad network libs like u guys did for admob in android , is there any resource for reference available for same. Tappy chicken is a blueprint project i guess and i don't know exactly how to see whats the Experimental show banner code looks like and how u guys implemented it .
asked Dec 29 '14 at 08:46 AM in C++ Programming
We can help you. Our plugin Universal Mobile Ads for iOS & Android is exactly what you need: https://forums.unrealengine.com/unreal-engine/marketplace/65633-holiday-sale-40-universal-mobile-ads-for-ios-android It includes support for 15 ad networks (more coming soon) and Banners, Interstitials, Rewarded Videos. Plugin was released 2 years ago and was tested in many ways during this time. It's stable, receives update every 1-2 months ,and we provide premium support.
If you have any questions, feel free to ask! :)
Patrick, gameDNA Ltd
answered Dec 24 '17 at 03:59 PM
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