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can i LOD a skeletal mesh and have morphTargets work on all LODLevels?

id like to use a morphTargets as my main attack animation, this would need to work at a distance where i would most likely want a lower LOD level? if this is possible do i need to make the morphTargets for each level of lod? cant seem to find anything specific on this thanks, Ivy

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asked Dec 29 '14 at 03:01 PM in Rendering

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Hey Ivy -

As Morph Targets reference the actual Vertices of a model and your LODs should be reducing the number of vertices as you step up in them, you would need to do a new Morph Target setup for each LOD level.

Thank You

Eric Ketchum

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answered Dec 31 '14 at 09:03 PM

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Lovecraft_K ♦♦ STAFF
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