can i LOD a skeletal mesh and have morphTargets work on all LODLevels?
id like to use a morphTargets as my main attack animation, this would need to work at a distance where i would most likely want a lower LOD level? if this is possible do i need to make the morphTargets for each level of lod? cant seem to find anything specific on this thanks, Ivy
asked Dec 29 '14 at 03:01 PM in Rendering
Hey Ivy -
As Morph Targets reference the actual Vertices of a model and your LODs should be reducing the number of vertices as you step up in them, you would need to do a new Morph Target setup for each LOD level.
answered Dec 31 '14 at 09:03 PM
Lovecraft_K ♦♦ STAFF
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