Can i LOD a skeletal mesh and have morphTargets work on all LODLevels?

id like to use a morphTargets as my main attack animation, this would need to work at a distance where i would most likely want a lower LOD level? if this is possible do i need to make the morphTargets for each level of lod? cant seem to find anything specific on this
thanks,
Ivy

Hey Ivy -

As Morph Targets reference the actual Vertices of a model and your LODs should be reducing the number of vertices as you step up in them, you would need to do a new Morph Target setup for each LOD level.

Thank You

Eric Ketchum