Hi developers,
how can i add more configurations for shadercompileworker in visual studio with the batch build functionality.
thanks in advance.
Hi developers,
how can i add more configurations for shadercompileworker in visual studio with the batch build functionality.
thanks in advance.
Hey -
From Visual Studio you click on Build->Configuration Manager to bring up the Config manager window. In the drop down for “Active solution configuration” select to create a new solution configuration and give it any name you’d like. The same can be done for the solution platform if needed.
Cheers
Hi,
thanks for the answer but i have build it with UnrealVS
cheers