Execution (and) as in a bool (and) function?

i dont know if this is there or not but it if not it would be great if you guys would add this but im trying to get it where after 2 animations play and have finished it would go into a and function through the execution thing.
lick after it recieves execution orders from 2 diferent things it would go through

Well you can achieve something like this through gates.

Besides that you might want to do this via bools anyway…