x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

UTextRenderComponent issues

I have some UTextRenderComponents attached to an actor with a given relative transform, I've noticed that when using a perspective camera (orthographic was fine) the text can either be incorrectly sized or invisible (i'm guessing because its degenerate).

If I re-size the window to some arbitrary values you see the text behaving erratically, sometimes visible sometimes not, sometimes correctly sized sometimes ill proportioned.

I'm using the default font that gets assigned when you create a text render component and i'm on version 4.5.1 of the engine.

Any ideas how I could fix this? I've tried turning off anti aliasing however this do not fix the issue.

I would probably provide a video or any other details you need, just let me know!

Thanks

Product Version: Not Selected
Tags:
more ▼

asked Dec 29 '14 at 11:18 PM in Rendering

avatar image

Maddius
146 14 20 24

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Hello Maddius,

Any extra information you could provide like pictures or even a video like you mentioned is always helpful. Usually we prefer some steps to follow so we can reproduce the issue internally, as well as some screenshots as a reference.

In the Content Examples level 'Blueprints_Overview', the first display provides a good example of the Text Render Component. What they did was create an actor blueprint, assign a sprite component as the root. Then they added a Text Render component and gave it a material font to display.

Text Render Blueprint alt text

Text Render Scripting alt text

Text Render Material alt text

Are you using a similar approach as this one? You mentioned you are attaching the text render component to an actor that has a relative transform. This could be what is causing your text to have the issues you are experiencing.

Let me know if you discover anything new and if you need more help!

Cheers,

Andrew Hurley

more ▼

answered Dec 30 '14 at 04:50 PM

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question