Can you prevent a packed project from trying to access epic's severs?

After running a packaged project I get a firewall notification saying that myproject.exe is trying to access et2.epicgames.com 199,255.40.68:80. I have been digging through the .ini files trying to find a list of IP addresses to cut out, but no luck so far.

I know it’s probably just sending system information to epic, but it looks a bit sketchy if I’m distributing my UE4 demo and it’s trying to access a sever for no reason.

Is there a way to turn this off?

Thanks.

Packaging with the “shipping” config will remove the firewall warning. There are quite a few IAnalyticsProvider objects in the engine that appear to be phoning home, such as hardware survey, crash reporting, etc. These are removed in shipping.