I was at the ending point of my project (it was missing the final touches as particles) and this has began to happen…I just can’t open the Particle Editor…
It gives me this error (I’m desperate - please help!!!):
MachineId:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
EpicAccountId:xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Access violation - code c0000005 (first/second chance not available)
UE4Editor_Engine + 3511064 bytes
UE4Editor_Cascade + 298285 bytes
UE4Editor_Engine + 8914859 bytes
UE4Editor_Engine + 14725161 bytes
UE4Editor_Engine + 14663027 bytes
UE4Editor_Slate + 1591693 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_Slate + 2349208 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 812130 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_Slate + 2362663 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_Slate + 2362663 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_Slate + 2362663 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 812130 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_Slate + 2349208 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 812130 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_Slate + 2362663 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 812130 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816058 bytes
UE4Editor_SlateCore + 812444 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 812130 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 811484 bytes
UE4Editor_SlateCore + 814797 bytes
UE4Editor_SlateCore + 816358 bytes
UE4Editor_Slate + 575737 bytes
UE4Editor_Slate + 577044 bytes
UE4Editor_Slate + 833169 bytes
UE4Editor_Slate + 949817 bytes
UE4Editor!FEngineLoop::Tick() + 4320 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2267]
UE4Editor!GuardedMain() + 479 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:131]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]