How do I get "Inherit Parent Vel" to work?

I have a muzzleflash particle effect and each emitter has Inherit Parent Vel. The particles don’t seem to be keeping up with the muzzle so it doesn’t look like it’s working. What am I doing wrong?

Hi,

I think You have to use “Spawn emitter attached” function instead of spawning at certain location, or call AttachTo on spawned particle system component. Otherwise the Inherit Parent Velocity particle module doesn’t have information who is the parent of this particle.

Regards

Pierdek

Thanks! Adding the particle system to the blueprint component list and then “Activating” it via blueprint seems to do the trick. The component list section even lets you specify the socket. It still looks a little off but that might be due to bugs elsewhere. It definitely seems to inherit the velocity now.