Trying to modify a particle’s material doesn’t work from the event graph, but it works from the construction script, nobody has been able to give me an explanation so i’m assuming it’s a bug, i don’t understand why it shouldn’t work
The reason i’m reporting this as a bug is because my above example works for all my other actors, this is how i have been setting up dynamic mats for a while now and it was the first time i was trying it on a particle material