Particle Dynamic Material Instance Bug

Trying to modify a particle’s material doesn’t work from the event graph, but it works from the construction script, nobody has been able to give me an explanation so i’m assuming it’s a bug, i don’t understand why it shouldn’t work

This works

This doesn’t

Hey KhenaB -

In the Event Graph after you have Set Vector Parameter add a Set Material and assign the Dynamic Material to your Particle System.

Thank You

Eric Ketchum

Hi Eric

Is this what you mean by set material? If so it doesn’t seem to help

The reason i’m reporting this as a bug is because my above example works for all my other actors, this is how i have been setting up dynamic mats for a while now and it was the first time i was trying it on a particle material

Thanks

Yes, but you need to plug in the Dynamic Material Variable into the Material input pin of the Set Material.

Thanks it worked

Is there a reason why it works without having to set the material on a static mesh vs a particle effect?