I'm starting work on the master final sound design for my game, and am using 96K source material. Would it be best to just render to 44.1, or 48K, when dealing specifically with UE4?
Also, when referencing some of the sample projects, I noticed a lot of the sound cues had duplicate files that were in mono or stereo- what is the benefit of this?
asked Jan 01 '15 at 01:55 PM in Everything Else
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